Syndicated
Add to Technorati Favorites
View my LinkedIn profile
IGDA Member
 
NaNoWriMo 2008 Participant
Begins: Nov 1
 
Amazon.comBlogBlogBlogdeliciousDiggDisqusFacebookFlickrGoodreadsGoogle ReaderGmail/Google TalkLast.fmLinkedInPicasa Web AlbumsRedditStumbleUponTwitterUpcomingYouTubeFriendFeed

Latest comments

 
Programming Blogs - BlogCatalog Blog Directory Programming Blog Directory

UI Solution for XNA using Flash: Fluix

Via the XNA Creators Club forums, I've found out about an interesting XNA based library that allows game developers to design and use user interfaces with Flash. While still only about alpha quality, Fluix seems to be a very useful tool that will likely go places. Certainly it's nice to have an XNA equivalent to GameSWF!

Fluix includes support for the content pipeline, so you can add your .swf to your project and have it processed. I don't know if the Flash applet is converted to something else entirely or if it remains as Flash at runtime, but the pipeline does convert textures to proper power-of-2 sizes if they aren't already.

I'm going to be keeping my eye on this. Now if there were only some decent, free Flash tools!

Trackback URL for this post:

http://coldacid.net/trackback/173
from Chris Charabaruk on Mon, 18/08/2008 - 19:57

While no actual licensing is available, that Flash processor and player for XNA I discussed last March, Fluix, now has its source available from the creator, who is looking for someone who can take over development of the project. Unfortunately, Scott Gra

Twitter